Tf2 natascha underpowered. The second Natascha is maybe the most balanced one.
Tf2 natascha underpowered. This subreddit is dedicated to Team Fortress 2, created by Valve Corporation in 2007. For Team Fortress 2 on the PC, a GameFAQs message board topic titled "Official List of Unbalanced Weapons". The extra ammo isn't enough of a motivator to use it over other guns. Since the Demo has a giant closet full of swords and only five things that actually shoot stuff, I got to thinking about a sticky launcher that could add a new viable weapon to his arsenal. In the first round, someone mentioned setting sandwich traps and being fully revved protecting your sandwich. " ―Heavy's Motto The Natascha is an uncockable primary weapon for the Heavy. R. Natascha I personally don't notice the slow effect when being hit or shooting. For Team Fortress 2 on the PC, a GameFAQs message board topic titled "Discuss the Balance, Day 56: The Winger". Chaque balle tirée par Natascha ralentit l'ennemi touché pendant un court instant, ce qui peut réduire sa vitesse jusqu'à approximativement 113 unités Hammer par seconde (la vitesse One more thread I’m gonna post today but wut weapon do you guys hat the most? As a heavy main I hate HATE the vaccinator The Natascha, although -25% damage looks like a lot on paper, it was still the second highest DPS weapon in-game, and with the slowing effect included it did actually more damage than the standard minigun, so it really did need a nerf. Literally a Soldier pointing at feet twice, a natascha Heavy, and a Engineer whacking his sentry will all EASILY counter Pyros in the lower bracket. Scouts might not like it, understandable and you're not meant to. No spin up required. And even beyond that, imo a version of TF2 where heavy and engineer are as powerful as scout in all formats and gamemodes is a version of TF2 i will be happy to leave Feb 23, 2023 · Tomislav, Natascha, all lunchboxes, G. For Team Fortress 2 on the PC, a GameFAQs message board topic titled "Discuss the Balance, Day 74: The Diamondback". Natascha est une arme principale pouvant être débloquée pour le Heavy. The third Natascha is the most underpowered, I Not completely underpowered because it still does 400 DPS, so it's pretty powerful on its own with proper care taken to rev up in the right position. Which is why a few heavies use any one of the unlocks. So far, Hydro is the only official territorial control map of its kind, most possibly due to the complexity and difficulty of designing such a map type. For Team Fortress 2 on the PC, a GameFAQs message board topic titled "Discuss the Balance, Day 68: The Spy-Cicle". TF2 is intentionally not behind a paywall. この翻訳記事の内容は更新が必要です。 Natascha の 編集タブ から記事の編集を行い、記述内容の向上を行って頂けます。詳しくは Help:Language translation をご覧ください。 For Team Fortress 2 on the PC, a GameFAQs message board topic titled "Discuss the Balance, Day 63: The Eureka Effect". There are effectively very close to I haven't played tf2 in a while. , and FoS are overpowered. You dodge well? AIRBLAST. For Team Fortress 2 on the PC, a GameFAQs message board topic titled "Discuss the Balance, Day 69: The Bazaar Bargain". Silent rev is not an insignificant stat. SFM WORKSHOP: https://steamcommunity. Honestly, I think this discussion can go just about any way shape or form. U. The natascha is the exact opposite of this, and tagging, especially with its slight knockback and fast pace of tf2, make the game extremely not fun. I fucking hate pyro. Snake youtube (road to 500subs): / @snaketf2181 Twich: / snaketf2 TF2 Heavy Main Gameplay 2022 Team Fortress 2 No commentary Heavy Natasha Sandvich Fists of Steel Hud: Broesel-Hud #tf2 # Like I find the natascha underpowered as a weapon, but the core-mechanic (hit-scan slow down) is something I don't want to see in the game so I'd like a choice that more accurately represents my thoughts on the weapon. A new primary based on the Soviet PK machine gun that has a 50 round clip, 200 max ammo and a nontrivial reload time. This means that Valve isn't under any particular pressure to make sure every weapon is useful. Not to mention its a lot harder for soldiers to bomb your medic. Which of these do you think is the most underpowered weapons? -Fan o' War (I know, this is BEAST in MvM, but that is not counted) -Sharpened Volcano Fragment -Natascha -Mantreads(Takes away your shotgun for extremely rare situational advantages. ScrapTF is the largest bot-based TF2 item trading, raffling, and auction website. For Team Fortress 2 on the PC, a GameFAQs message board topic titled "Discuss the Balance, Day 60: Frontier Justice". It needs to lose either the spin penalty or the damage penalty to be a sidegrade, even just in the situation it's designed for. Even in team fights he have to get help from anything where most like demo, soldier, scout and spy can do fairly well even the engy does better than the heavy when flanking. Not completely underpowered because it still does 400 DPS, so it's pretty powerful on its own with proper care taken to rev up in the right position. I don't provide exact numbers because I'm not a game designer. Jest podobna do domyślnego Miniguna, ma jednak kruczoczarny bęben z amunicją i dodatkowy łańcuch. it takes 0. For Team Fortress 2 on the PC, a GameFAQs message board topic titled "Discuss the Balance, Day 31: The Natascha". Tomislav Silent but deadly. 75 km/h or 4. but as a Heavy main I can reassure you that Natascha is underpowered. On paper it looks OK as a defensive side grade, but don’t forget tf2 is a movement shooter. I'm assuming that's why people chose that for the RJ (or they're just le srs trooles). Have you guys never seen someone absolutely kill it with the post-nerf Natascha? Maybe everyone here plays 6on6 and never sees a Heavy locking down a proper pub. And the penalties hurt Throughout the reading I have done on TF2's balancing philosophy, from looking at balancemods to community written balance documents, I noticed that there doesn't seem to be a consensus on what direction TF2 should take when it comes to balancing weapons. A weapon is underpowered if either; its benefit is too weak to justify the downside, or its weakness is too big to justify its upside. Pointless) -Concheror(Takes longer to charge than the other two soldier banners, and the effect is considerably less helpful) VOTE HERE: http Which of these do you think is the most underpowered weapons? -Fan o' War (I know, this is BEAST in MvM, but that is not counted) -Sharpened Volcano Fragment -Natascha -Mantreads(Takes away your shotgun for extremely rare situational advantages. Brass Beast is underpowered, and due to the Tomislav the Minigun is useless. All rights reserved. It takes on the appearance of what would later become that of Natascha. Jan 10, 2010 · The reason I feel that Natascha is underpowered is that it takes a lot more time to kill classes that don't need to be close range to kill you, such as the Soldier, Demo and (Sasha) Heavy. For Team Fortress 2 on the PC, a GameFAQs message board topic titled "Discuss the Balance, Day 81: The Pain Train". This weapon has a 30% slower spin up time, and a 25% damage For Team Fortress 2 on the PC, a GameFAQs message board topic titled "Discuss the Balance, SPECIAL BATTLE: THE ENFORCER VS THE TOMISLAV!!!!!!!!!!". It's movement speed decrease can make it difficult for enemies to back away and get behind a corner. Natascha - Mods for Team Fortress 2. It acts like a support weapons now, like it should. Представляет собой пулемет, похожий на стандартный пулемет, отличаясь от него только наличием пулеметной ленты с правой стороны и темным контейнером с Natascha seems like the support minigun these days; the slowing on hit but lower damage output means your enemies will be easier targets for teammates. Why does valve feel the need to drastically change the gameplay every few months? It started with small things like 'weapons balance,' such as; making weapon 'X' do more damage than weapon 'Y For Team Fortress 2 on the PC, a GameFAQs message board topic titled "Discuss the Balance, Day 80: The Southern Hospitality". Pointless) -Concheror(Takes longer to charge than the other two soldier banners, and the effect is considerably less helpful) VOTE HERE: http Hydro is a Territorial Control map and was one of the six initial maps included with the game's release. I give you: The Sticky Stickybomb Launcher Level 5 Stickybomb Launcher (+) Stickybomb blasts coat target in goo that reduces speed (+) Stickybombs detonate immediately on contact with target, ignoring Say one thing you dislike about tf2 and one thing that you like the most. Ironically, Mid-range is the best range for heavy due to his ability to shoot down enemies with ease and without pain. Reduced/no overheal. Any classes that have 100% movement speed (sniper, pyro, spy, engy) will have their speed decreased by a whole 26% at Natascha's movement speed decrease cap. Natasza (oryg. The goal of Hydro is to take over the entire map by capturing "territories. So there you go, just go natascha heavy and farm the scouts there, or loose cannon sticky jumper demo to farm the enemy sniper. Honestly, I understand Sniper’s function in the balance of TF2, but the killzones Snipers can form are too oppressive. For Team Fortress 2 on the PC, a GameFAQs message board topic titled "Discuss the Balance, Day 47: The Overdose". One of the things I've noticed is that every time a heavy with Natascha shows up, people moan about it being used. . So the only way to be good as heavy is pretty much get good For Team Fortress 2 on the PC, a GameFAQs message board topic titled "Discuss the Balance, Day 99: Tribalman's Shiv". For Team Fortress 2 on the PC, a GameFAQs message board topic titled "Discuss the Balance, Day 51: The Sandman". Sep 12, 2018 · 1544378887_mgCopyright © 2017-2019. And! You can use The bonus for this one is collect crumpkin, and kill scared player. Gunslinger, Tide Turner, Loch-n-Load, Liberty Launcher… Feb 21, 2014 · I want to learn how to use Natascha properly, any tips in like loadout or what I should know? In 6s he's the most powerful but only because other classes have been changed to make him so, like the medic run speed change, the sticky nerf, minicrits on escape plan, etc. Can someone explain why Natascha is hated so much that I Jan 24, 2024 · The Natascha is not Bad While the damage decrease is annoying the slowdown makes up for it cause' its easier to track your targets and its hard for them to escape your range. And i agree to most of he's equipment is crap and needs rework and buffs. For Team Fortress 2 on the PC, a GameFAQs message board topic titled "Discuss the Balance, Day 52: The Big Earner". g: Uncletopia), Natascha is actually really good! Your slow absolutely destroys scouts, soldiers, pyros! The slow doesn't let enemy medics escape, and most of all! You gain immunity to trickstabbing! Spy relies a lot on speed to trick stab, so you absolutely cripple them. For Team Fortress 2 on the PC, a GameFAQs message board topic titled "Discuss the Balance, Day 46: Axetinguisher". Natascha probably is the only choice to switch to if you want to support Natascha is a very, very, very underused minigun. For Team Fortress 2 on the PC, a GameFAQs message board topic titled "Discuss the Balance, Day 72: The Short Circut". I feel like its downsides are fine and so is the 20% dr at less than half health, but the slowdown is a terrible design decision. Ludmila is a female given name of Slavic origin, fitting thematically with Sasha, the name given to the Heavy's For Team Fortress 2 on the PC, a GameFAQs message board topic titled "I don't get it Natascha is the same as its always been all these years. The Natascha's movement speed IS actually significant. For Team Fortress 2 on the PC, a GameFAQs message board topic titled "Discuss the Balance, Day 79: The Rocket Jumper". The first Natascha’s windup time is like half second longer. com/sharedfiles/filedetails/?id=34322598 For Team Fortress 2 on the PC, a GameFAQs message board topic titled "Discuss the Balance, Day 32: Your Eternal Reward". The Natascha is an unlockable primary weapon for the Heavy. For Team Fortress 2 on the PC, a GameFAQs message board topic titled "Discuss the Balance, Day 66: The Holiday Punch". For Team Fortress 2 on the PC, a GameFAQs message board topic titled "Discuss the Balance, Day 38: Darwin's Danger Shield". Natascha) jest odblokowywaną bronią podstawową dla Grubego. Ludmila is a scrapped primary weapon for the Heavy. Natascha, which slowed down Scouts, has been made into a mockery. Similar in appearance to the default Minigun, the weapon's ammunition carrier is colored jet black instead, and from it emerges an additional chain belt, layered on the right of the gun, that feeds into the barrel. He is meant to be a defensive class but he can barely hold the spot alone. I'll agree that it's annoying to get killed by one, but I'm getting the impression that there is a community belief that Natscha shouldn't be used and anyone using it is lame. If you think there is a class in tf2 that is underpowered feel free to share it. 87 to spin up your stock mini gun and it takes another 1 second to deal real damage because of the damage ramp-up and that's nearly 2 seconds to start dealing serious damage to the enemy team. Similar in appearance to the default Minigun, this weapon boasts a jet black ammunition carrier and additional chain belt. In a game like tf2 where movement & positioning is key, the pyro has the ability to ruin all that by right-clicking. Pointless) -Concheror(Takes longer to charge than the other two soldier banners, and the effect is considerably less helpful) VOTE HERE: http Apr 26, 2014 · Honestly, Natascha really sucks at Mid-ranges, where slowdown isn't applied as much and you deal pitiful damage thanks tot he stats. As many are aware, pyros airblast is in a cone pattern, meaning even For Team Fortress 2 on the PC, a GameFAQs message board topic titled "Discuss the Balance, Day 41: The Candy Cane". Brass Beast seems more like defense, Tomislav as offense/roaming, Huo Long Heater as offense/pocket, and stock as a balance between all of them. Nobody can’t see the difference and it’s by far the most overpowered one, and I think it should not be added in to normal TF2. For Team Fortress 2 on the PC, a GameFAQs message board topic titled "Discuss the Balance, Day 84: The Boston Basher". Smaller clip, and a hard, longer reload, whatever makes Sniper sightlines more practical to break into is warranted at this point. Each bullet fired by the Natascha slows any enemy hit to a speed of 113 Hammer units per second (roughly 7. For Team Fortress 2 on the PC, a GameFAQs message board topic titled "Discuss the Balance, Day 89:The Warrior's Spirit". When you hit somebody with damage from this weapon, they will be slowed down significantly for a short period of time. As always, rating it solely based on a direct comparison to stock/other unlocks is a waste of time, even though there is no reason to really use the Natascha any more And actually under/overbalanced did exist then, but I'm going to throw my 2 It's been great fun discussing TF2's weapon balance, and for the last week I am asking you to list all of the weapons in tf2 that you think are slightly underpowered, or just plain suck. You fuckin walk into a closed room with six shots loaded and full hp? AIRBLAST, RESERVE SHOOTER, DEAD. How does one modify Natascha so that it continues to be an anti-Scout weapon without making it so irritating to fight against for other classes? The first Natascha’s windup time is like half second longer. Natascha is an unlockable primary weapon for the Heavy. I can conform that this strategy works. Natascha works well on viaduct because it completely fucks over scouts which are usually the top fraggers on that map. com/sharedfiles/filedetails/?id=3323854934GMOD WORKSHOP: https://steamcommunity. the holiday punch is also op because it works on stock uber Most of the time when you balance something for a coordinated environment it will be balance or slightly underpowered in casual, but at the same time with the amount of weapons in your arsenal at any moment you can decide to change and stop using a slightly underpowered weapon without any drawback. It's ridiculous, and people complain so much about the Natascha, it's movement-reducing mechanic and The Natascha is a Minigun that is really annoying to play against even though it is underpowered and has no real purpose other than killing scouts. For Team Fortress 2 on the PC, a GameFAQs message board topic titled "If valve removed all classes except for the heavy". Slower movement speed when firing. Natascha can make it Sort of, yes he may need a slight buff, you know a class is underpowered when not only do many people not play that class (medic exception) but also because the skill level is not obvious to many players, its there all right Heavy can be a skilled class but it does not have the weapons to make it more versatile like the other classes, why? Community Heavy strategy The Heavy, as the class name suggests, is the full frontal attack force of Team Fortress 2. The Enforcer which critical hits could oneshot Scouts, cannot random crit no more. I'm thinking that we can be pretty open about the Which of these do you think is the most underpowered weapons? -Fan o' War (I know, this is BEAST in MvM, but that is not counted) -Sharpened Volcano Fragment -Natascha -Mantreads(Takes away your shotgun for extremely rare situational advantages. Minigun as the meta, but I feel like in a high skill ceiling game (for e. Only started playing again after my little brother begged me to. Team Fortress 2 Mods Skins The Heavy Natascha Overview Admin Report For Team Fortress 2 on the PC, a GameFAQs message board topic titled "Discuss the Balance, Day 61: The Pomson 6000 (Lol I love this weapon)". I See a lot of people complaining but they never say why, do you think the pyro is over-powered or is it fine how it is, why or why mot? For Team Fortress 2 on the PC, a GameFAQs message board topic titled "Discuss the Balance, Day 73: Jarate". Buy and sell hats, keys, unusuals, stranges, skins, and more. For Team Fortress 2 on the PC, a GameFAQs message board topic titled "Discuss the Balance, Day 37: The Buff Banner". For Team Fortress 2 on the PC, a GameFAQs message board topic titled "Discuss the Balance, Day 64: The Manmelter". For Team Fortress 2 on the PC, a GameFAQs message board topic titled "Discuss the Balance, Day 77: The Razorback". For Team Fortress 2 on the PC, a GameFAQs message board topic titled "Discuss the Balance, Day 93: The Equalizer". For Team Fortress 2 on the PC, a GameFAQs message board topic titled "Discuss the Balance, Day 48: The Detonator". After nine years in development, hopefully it was worth the wait. "Shooting Good. For Team Fortress 2 on the PC, a GameFAQs message board topic titled "Discuss the Balance, Day 70: The Back Scratcher". Also it'll take longer time if you're using the Natascha or the brass beast. I honestly don't recognize this game from the last time I played it, which was less than a year ago. Każdy pocisk wystrzelony przez Nataszę mocno spowalnia trafionego wroga na krótki okres czasu, ale spowalnia wrogów mniej, jeśli są dalej. KILLING PLAYER WITH SLOWING WEAPON, (NATASCHA, LOOSE CANNON, sandman (?) etc) COUNT AS KILLING PLAYER SCARED BY GHOST. Наташа — это разблокируемое основное оружие для пулеметчика. Très proche en apparence au Minigun, cette arme dispose d'un transporteur de munitions noir et de ceinture de munition apparente. To put it simply, there's the party of casual balancing, who argues that since TF2 is mostly made of a casual playerbase, the game should Yeah, r/tf2 discussions on weapon balance are really weird and predictable. It is far better to have many underpowered weapons than overpowered ones. The Buffalo Steak Sandvich needs a big buff. As always, rating it solely based on a direct comparison to stock/other unlocks is a waste of time, even though there is no reason to really use the Natascha any more And actually under/overbalanced did exist then, but I'm going to throw my 2 Movement impairment in a game about movement has been discussed many different times, take the natascha for example, everyone hates it for impairing movement in a game made around movement. Pyro is not overpowered and here is why: Pyro is most of the time only short range, meaning he gets teared apart by heavys, snipers, scouts, and even crossbow medics who know what they are doing. His long range capabilities either do 3 damage or do THE EXACT SAME as scouts cleaver, its annoying sure, but rarely ever lethal. W dodatku, broń, podobnie jak w Mosiężnej Bestii, zapewnia 20% Feb 14, 2015 · You ask for that Dispenser one more damn time… SCOUTS ALWAYS SEEM TO GET IT THEIR WAY Think about nerfed weapons in Team Fortress 2. Trivia As the model was later transferred to Natascha, the Natascha's model prior to the Gun Mettle Update still contained the name "ludmila" in the game files. In HL he's still really good but far from overpowered. His class itself is a heavy weapon — big, slow, tough, and powerful; players can wade into battles where other classes dare not. You rocket jump? AIRBLAST. While the KGB and Natascha offer new ways to play Heavy, they weren't nearly as viable as the stock loadout, also, the sandvich seemed to sound very underpowered back then. This weapon has a 30% slower spin up time, and a 25% damage TF2 needs more things that counter Scout, not fewer. People often debate Tomislav vs. For Team Fortress 2 on the PC, a GameFAQs message board topic titled "Discuss the Balance, Day 87: The Mantreads". The third Natascha is the most underpowered, I For Team Fortress 2 on the PC, a GameFAQs message board topic titled "Discuss the Balance, Day 94: Conniver's Kunai". Decided to just on TF2 and play again last week. Even in defense Slower moving and deploy speed means that you can rarely doge the projectiles that you could have as normal minigun/tommyslav heavy, not to mention not getting jumps on your enemies at all. For Team Fortress 2 on the PC, a GameFAQs message board topic titled "Natascha Nerf besides the obvious. The second Natascha is maybe the most balanced one. It is very difficult to balance weapons for a game with nine classes, many status effects, many possible team compositions, and many game modes. " Each game is randomly selected from the six available layouts On the Knockout TF2 forum I've proposed a new weapon for Heavy on several occasions. ". For Team Fortress 2 on the PC, a GameFAQs message board topic titled "ITT: I Try To Fix Every "Underpowered" Weapon". Minicritting enemies you get into melee range is pointless when the scout could have killed them by the time he hits them with the Fan Of War. For Team Fortress 2 on the PC, a GameFAQs message board topic titled "Discuss the Balance, Day 101: Disciplinary Action". After all this time TF2 has been out, the average and pub player have gotten significantly better. 13lrjg s4isay svff 0jsl lw awhcg 35ht snn4eo zxt0 y8pg